Heroes and Abilities | Dungeon Siege 3
From the start of the game you will have to select from four heroes: Lucas is a frontline heavy warrior equipped with swords and shields. Anjali is a master of heat, using it to enhance her flaming spear and blast fireballs. Reinhart is a powerful mage that controls lightning and spell traps. And last Katarina is expert markswoman with both rifles and pistols. Choose wisely, as player one cannot take control of any other hero during the main campaign.

During the course of the story you will encounter the other three heroes. They will offer to join your party and aid you in the fight. Your party members can be raised and trained just as the main character; they will earn experience points even if they aren't in the active party. The AI normally controls your ally, a second player can also jump in. This can be further exploited, as the second player can freely select from the three heroes, even if they have not been met during the campaign. Additionally, when the second player drops out of the game, the character they played as will remain by the first player's side. This cheat may allow you to gain all party members right from the start of the game.

You first need to understand how your character fights and how to train them. Each character has two offensive stances and one defensive stance. The main offensive stance may be more powerful or hit more enemies, but requires getting in close. As you land normal attacks, you'll build up Focus to use special abilities. You will also gain Power which is needed to use your defensive abilities. Your defensive stance will allow you to block, dodge, and use Power to cast buffs.
As you level up you'll gain access to nine different abilities: Recruit, Legionnaire, and Master skills for your three stances. After gaining one of these nine abilities you will need to customize it with Proficiencies. There are always two options of how to build up your skills, but you can only spend five points total in either. Decide what works best for you: For example do you want Lucas' Shield Pummel to deal double damage, a guaranteed chance to knock down, or a medium combination of the two? In general you will want to focus on your favored attack stance and a defensive stance that heals. Once you have extra points to spend, go for buffs that improve your damage and Focus, followed by increasing your secondary offense.
The final section of leveling is Talents: passive traits that improve abilities, increase raw stats, or provide unique bonuses. It's best to follow your own play style, but a good backup is to first improve on damage, Hit Points, and Armor. Afterwards use any remaining points to reinforce Focus and Health generation.
Here are a few examples of level 11 builds we used (Note that skipping over earlier abilities is only possible for party members that join later in the game):
Character and Build | Abilities Purchased | Ability 1 Proficiencies | Ability 2 Proficiencies | Ability 3 Proficiencies | Ability 4 Proficiencies | Ability 5 Proficiencies | Talents |
---|---|---|---|---|---|---|---|
One-handed Lucas | Shield Pummel (Recruit One-handed, required), Blade Dash (Recruit Two-handed, required), Graceful Repose (Recruit Defensive), Heroic Charge (Legionnaire One-handed), Shield Wall (Legionnaire Defensive) | Impetuous Slam x 5 | None | Live by the Sword x 1 | Willful Charge x 5 | None | Force of Will x 5, Wrathful Might x 5, Focused Strikes x 1 |
Human Form Anjali | Spinning Kick (Recruit Human Form, required), Aura of Immolation (Recruit Fire Form, required), Inner Warmth (Recruit Defensive), Hurl Spear (Legionnaire Human Form), Fall From the Heavens (Master Human Form) | Fire Dance x 3 | None | Rejuvenating Spark x 2 | Blinding Strike x 3 | Heaven's Fury x 3 | Grace of Flame x 1, Spiritual Devastation x 2, Phoenix's Warmth x 5, Fury of Fire x 3 |
Defensive Reinhart | Lightning Strike (Recruit Dynamic, required), Clockwork Trap (Recruit Entropy, required), Circle of Healing (Recruit Defensive), Barrier Field (Legionnaire Defensive), Electrocute (Master Dynamic) | None | None | Vector Dampening x 5 | Equal and Opposite Reaction x 2, Angle of Incidence x 2 | Arc Mage x 2 | Genius x 5, Quick Thinking x 1, Eureka Moment x 5 |
Dual-wielding Katarina | Heartseeking Shot (Recruit Rifle, required), Caress of Suffering (Recruit Dual-wielding, required), Charm of Eternal Life (Recruit Defensive), Warding Ritual (Legionnaire Dual-wielding), Call of the Hunt (Legionnaire Defensive) | None | Schadenfreude x 3 | Soul Thief x 1, Zone of Sanctity x 1 | Painful Rebuke x 1, Chilling Gale x 4 | Perfect Shot x 1 | Steady Aim x 5, Call Your Shots x 2, Rites of Restoration x 3, critical Precision x 1 |
0 comments:
Post a Comment